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HMI Developer - EPS1

Bosch Group · bangalore, India

On-site / hybridSoftware Engineering 1 day ago

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About the job

Skills mentioned in this posting (3)

C++Software DevelopmentUX Design

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Bosch Global Software Technologies Private Limited is a 100% owned subsidiary of Robert Bosch GmbH, one of the world's leading global supplier of technology and services, offering end-to-end Engineering, IT and Business Solutions. With over 27,000+ associates, it’s the largest software development center of Bosch, outside Germany, indicating that it is the Technology Powerhouse of Bosch in India with a global footprint and presence in the US, Europe and the Asia Pacific region. Tasks / Responsibilities: - Lead the design, development, and maintenance of HMI/GUI applications for embedded products using C++, Qt, and LVGL - Define and drive the HMI software architecture, design guidelines, and development best practices - Develop reusable UI frameworks, widgets, and components to accelerate product development Integrate HMI applications with underlying embedded software, middleware, communication interfaces, and hardware peripherals - Optimize UI performance, memory utilization, startup time, and responsiveness on resource-constrained embedded devices - Work closely with UX designers, system architects, hardware teams, and product owners to translate requirements into robust software solutions - Mentor and guide development teams on architecture, coding standards, and development methodologies Expected skill set: - Strong programming experience in C++ & HMI/GUI development - Extensive hands-on experience in Qt Framework, including Qt Widgets, Qt Quick, QML, Signals & Slots, Model-View Architecture, and Custom Widget Development - Strong experience in LVGL (Light and Versatile Graphics Library) development for embedded systems - Experience developing HMI/GUI applications for resource-constrained embedded devices - Experience integrating HMI applications with backend services, communication stacks, and hardware interfaces - Strong debugging and troubleshooting skills in embedded environments - Good understanding of graphics rendering, animations, touch interfaces, and display technologies - Experience working with cross-functional teams in a product development environment Good to Have skills: - Knowledge of embedded graphics frameworks such as OpenGL ES, EGL, DRM/KMS, or Wayland - Exposure to CODESYS Visualization, Crank Storyboard, or other embedded HMI frameworks Experience with graphics subsystem integration - Experience in customer-facing technical roles, requirement analysis, and solution architecture - BE/B.Tech/M.Tech in E&C or any equivalent - 8 - 12 years